Kling 3.0 Motion Control
Motion Control is not a general video model — it's for when movement is the brief. Kling 3.0 Motion Control transfers a reference video's motion onto a single character image.
Move the motion of a reference video onto a single character image.
Switch framing and the maximum length with image / video orientation.
Output the animated clip at 720p or 1080p.
What is Kling 3.0 Motion Control?
Kling 3.0 Motion Control is the motion-transfer tier that moves the motion of a reference video onto a single character image. Inputs are a reference image plus a reference video. It outputs 720p and 1080p, with a maximum length of 10 seconds (image orientation) or 30 seconds (video orientation). It suits shots where movement — dance, poses, gestures — is the point. Generation runs on the Kling API via poyo, and the credit estimate updates with your settings before you generate.
Move the motion of a reference video onto a single character image.
Switch framing and the maximum length with image / video orientation.
Output the animated clip at 720p or 1080p.
Creative engine
Kling 3.0 Motion Control generation
Provide a character image and a reference video, set orientation and resolution, then check the credit estimate before you generate.
What Kling 3.0 Motion Control makes
Example Kling 3.0 Motion Control output, focused on motion transfer.
Dance and choreography
Why choose Kling 3.0 Motion Control?
When the motion matters more than the scene — a pose, a gesture, a dance — transfer it from a reference video instead of trying to describe it in a prompt.
Transfer motion precisely
Move a reference video's motion onto the character image you want.
Choose the orientation
Optimize length and framing with image / video orientation.
Element control
Specify facial elements with a frontal image plus reference images (video orientation).
Kling 3.0 Motion Control features
The main features available in Kling 3.0 Motion Control.
Motion transfer
Transfer a reference video's motion onto a single character image.
Character orientation
Control framing and the maximum length with image / video orientation.
720p / 1080p
Output the animated clip at 720p or 1080p.
Element control
Optionally specify facial elements with a frontal image and reference images (video orientation).
Kling 3.0 Motion Control specs
Kling 3.0 Motion Control generation parameters.
- Model
- Kling 3.0 Motion Control
- Input modes
- Reference image + reference video (motion transfer)
- Resolution
- 720p / 1080p
- Length
- Up to 10s (image orientation) / 30s (video orientation)
- Output format
- MP4 video
- Tiers
- 720p / 1080p
- Credit billing
- Per generation; varies by tier, resolution, length and input type
From idea to finished video
Four steps to a finished video with Kling 3.0 Motion Control.
Prepare your inputs
Upload the character image you want to animate and the motion reference video.
Choose the orientation
Set framing and length with image / video orientation.
Set the output format
Choose 720p or 1080p.
Check credits and generate
Confirm the estimate, run it, and download the result.
Where Kling 3.0 Motion Control shines
Common ways creators use Kling 3.0 Motion Control.
Dance videos
Music videos and shorts with choreography transplanted onto a character.
Character animation
Add movement to a single-image character.
Virtual performers
Apply a reference performance to an avatar.
Promos and ads
Social promotions that sell with movement.
Kling 3.0 Motion Control FAQ
Common questions about Kling 3.0 Motion Control.
It's the motion-transfer tier that moves a reference video's motion onto a single character image. Inputs are a reference image plus a reference video. Resolutions are 720p and 1080p, with a maximum length of 10s (image orientation) or 30s (video orientation).
One character image and one motion reference video. The reference video's motion is applied to the subject in the image.
The cost depends on the tier, resolution, length and input type. The generator always shows a credit estimate before you generate.
Motion Control doesn't generate a scene from scratch; it moves existing motion onto a different subject. To create footage from nothing, use Kling 3.0 or O3.
Up to 10s / 30s depending on the reference video, at 720p or 1080p. No audio.
Transfer is most stable when the motion is clearly visible and the subject is not heavily occluded partway through. What transfers is the movement, not the scene — the reference's background and colour do not carry over directly.
Kling 3.0 Motion Control for shots you intend to ship, and the cheaper Kling 2.6 Motion Control for volume and testing. The input format and supported durations are identical, so you can try a shot on 2.6 first and take it to 3.0 after.
No. Credits are deducted only when a generation succeeds, and the estimate is shown before you run.
Transfer motion with Kling 3.0
Open the generator, add a character image and reference video, then generate.